| GameLiftManagerSpiltByteArray Method |
Splits up a single byte array, returning only the section requested
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public byte[] SpiltByteArray(
byte[] _byteArray,
int _startLocation,
int _length
)
Public Function SpiltByteArray (
_byteArray As Byte(),
_startLocation As Integer,
_length As Integer
) As Byte()
public:
array<unsigned char>^ SpiltByteArray(
array<unsigned char>^ _byteArray,
int _startLocation,
int _length
)
member SpiltByteArray :
_byteArray : byte[] *
_startLocation : int *
_length : int -> byte[]
Parameters
- _byteArray
- Type: SystemByte
The byte array to be sliced - _startLocation
- Type: SystemInt32
The location on the byte array in which to start from - _length
- Type: SystemInt32
How long of a slice you want from the byte array
Return Value
Type:
ByteA section of the original byte array
See Also