 | ASL_AutonomousObjectHandler.IncrementWorldScale Method (Int32, Vector3, GameLiftManager.OpFunctionCallback) |
If caller is the owner of the object indicated by index, scales the object incrementally via World Scale. Will call callback
once the operation has been completed.
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxpublic void IncrementWorldScale(
int index,
Vector3 m_AdditiveScaleAmount,
GameLiftManager.OpFunctionCallback callback
)
Public Sub IncrementWorldScale (
index As Integer,
m_AdditiveScaleAmount As Vector3,
callback As GameLiftManager.OpFunctionCallback
)
public:
void IncrementWorldScale(
int index,
Vector3 m_AdditiveScaleAmount,
GameLiftManager.OpFunctionCallback^ callback
)
member IncrementWorldScale :
index : int *
m_AdditiveScaleAmount : Vector3 *
callback : GameLiftManager.OpFunctionCallback -> unit
Parameters
- index
- Type: System.Int32
Index of the ASL_AutonomousObject being transformed. - m_AdditiveScaleAmount
- Type: Vector3
The amount that the object's scale will be increased by. - callback
- Type: ASL.GameLiftManager.OpFunctionCallback
Callback function to be called once the operation has been completed.
See Also