| ASL_AutonomousObjectHandlerIncrementWorldRotation Method (Int32, Quaternion, GameLiftManagerOpFunctionCallback) |
If caller is the owner of the object indicated by index, rotates the object incrementally via World Rotation. Will call callback
once the operation has been completed.
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public void IncrementWorldRotation(
int index,
Quaternion m_RotationAmount,
GameLiftManagerOpFunctionCallback callback
)
Public Sub IncrementWorldRotation (
index As Integer,
m_RotationAmount As Quaternion,
callback As GameLiftManagerOpFunctionCallback
)
public:
void IncrementWorldRotation(
int index,
Quaternion m_RotationAmount,
GameLiftManagerOpFunctionCallback^ callback
)
member IncrementWorldRotation :
index : int *
m_RotationAmount : Quaternion *
callback : GameLiftManagerOpFunctionCallback -> unit
Parameters
- index
- Type: SystemInt32
Index of the ASL_AutonomousObject being transformed. - m_RotationAmount
- Type: Quaternion
The incremental amount that the object should be rotated. - callback
- Type: ASLGameLiftManagerOpFunctionCallback
Callback function to be called once the operation has been completed.
See Also