| ASL_UserObjectSetOwner Method |
Sets the owner of this object equal to peerID.
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public void SetOwner(
string _id,
float[] _f
)
Public Sub SetOwner (
_id As String,
_f As Single()
)
public:
void SetOwner(
String^ _id,
array<float>^ _f
)
member SetOwner :
_id : string *
_f : float32[] -> unit
Parameters
- _id
- Type: SystemString
[Missing <param name="_id"/> documentation for "M:ASL.ASL_UserObject.SetOwner(System.String,System.Single[])"]
- _f
- Type: SystemSingle
If _f[0] is equal to 1 then the owner is set to _f[1].
If _f[0] is equal to 2, then the floatFunction for Platformer_Player is called instead.
See Also