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ASL_AutonomousObjectHandlerSetWorldRotation Method (Int32, Quaternion, GameLiftManagerOpFunctionCallback)

If the caller is the owner of the object indeicated by index, the object's roatation will be set to WorldRotation via World Rotation. Calls callback once the opperation is complete.

Namespace:  ASL
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public void SetWorldRotation(
	int index,
	Quaternion WorldRotation,
	GameLiftManagerOpFunctionCallback callback
)

Parameters

index
Type: SystemInt32
Index of the ASL_AutonomousObject being transformed.
WorldRotation
Type: Quaternion
The desired roataion of the object.
callback
Type: ASLGameLiftManagerOpFunctionCallback
Callback function to be called once the operation has been completed.
See Also