ASL_AutonomousObjectHandlerSetWorldRotation Method | 
| Name | Description | |
|---|---|---|
| SetWorldRotation(Int32, Quaternion) | 
            If the caller is the owner of the object indeicated by index, the object's roatation will be set to WorldRotation via World Rotation.
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| SetWorldRotation(Int32, Quaternion, GameLiftManagerOpFunctionCallback) | 
            If the caller is the owner of the object indeicated by index, the object's roatation will be set to WorldRotation via World Rotation.
            Calls callback once the opperation is complete.
              |