ASL_AutonomousObjectHandlerSetWorldRotation Method |
Name | Description | |
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SetWorldRotation(Int32, Quaternion) |
If the caller is the owner of the object indeicated by index, the object's roatation will be set to WorldRotation via World Rotation.
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SetWorldRotation(Int32, Quaternion, GameLiftManagerOpFunctionCallback) |
If the caller is the owner of the object indeicated by index, the object's roatation will be set to WorldRotation via World Rotation.
Calls callback once the opperation is complete.
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