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StressTest_150_ASLObjects_Support Class

Used to hold the starting color of the object this script is attached to - allowing switch back to this color when no one is selecting it
Inheritance Hierarchy
SystemObject
  Object
    Component
      Behaviour
        MonoBehaviour
          StressTestingStressTest_150_ASLObjects_Support

Namespace:  StressTesting
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public class StressTest_150_ASLObjects_Support : MonoBehaviour

The StressTest_150_ASLObjects_Support type exposes the following members.

Constructors
  NameDescription
Public methodStressTest_150_ASLObjects_Support
Initializes a new instance of the StressTest_150_ASLObjects_Support class
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Methods
  NameDescription
Private methodMove
Move object based on button input - as this code is called from the update loop, it will send the maximum amount of packets as possible (about 2100 packets for a single quick click) Generally, this is a bad thing, but the point is to stress the system. Bottom line - know that if you want a lot of dynamically moving ASL objects in your scene. you should not do set it up like this stress test does, there are better ways to do it (look up delegates)
Private methodStart
Start function - called right away
Private methodUpdate
Move object based on button inputs
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Fields
  NameDescription
Public fieldm_MyObjectOriginalColor
The original color of the object this class gets assigned to
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See Also