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StressTesting Namespace

More complex demos that are meant to stress test ASL, its capabilities, and the machines it runs on.
Classes
  ClassDescription
Public classStressTest_150_ASLObjects_Controller
The selection, color handling, and movement controls for objects in this scene
Public classStressTest_150_ASLObjects_Support
Used to hold the starting color of the object this script is attached to - allowing switch back to this color when no one is selecting it
Public classStressTest_AutonomousObjects
Stress test for moving ASL_AutonomousObjects. Instantiates 20 opjects per player, up to a maximum of 3 players. Objects move back and forth on screen.
Public classStressTest_ButtonManager
Button Manager for Stress Tests
Public classStressTest_CollisionCounter
Stress test for detecting collitions between ASL_ObjectColliders
Public classStressTest_CreateDelete_Controller
Randomly creates, moves, and deletes objects, testing to see if participants will stay in sync
Public classStressTest_FightOverFiveObjectsController
Controller for StressTest_FightOverFightObjects - Randomly moves 5 objects to compare positions at a later time
Public classStressTest_FightOverFiveObjectsGUIController
GUI Controller for StressTest_FightOverFiveObjects - Controls displaying object positions
Public classStressTest_MoveingObject
Moving ASL_Objects that detect collition with other ASL_Objects.
Enumerations