| GameLiftManagerm_StreamActive Field |
Flag indicating whether or not we have activated the KeepConnectionAlive() coroutine so it doesn't get activated more than once
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax private bool m_StreamActive
Private m_StreamActive As Boolean
private:
bool m_StreamActive
val mutable private m_StreamActive: bool
Field Value
Type:
BooleanSee Also