| CreateObject_ExampleWhatToDoWithMyOtherGameObjectNowThatItIsCreated Method |
A function that is called right after an ASL game object is created if that object was passed in the class name and function name of this function.
This is called immediately upon creation, allowing the user a way to access their newly created object after the server has spawned it
Namespace:
SimpleDemos
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public static void WhatToDoWithMyOtherGameObjectNowThatItIsCreated(
GameObject _gameObject
)
Public Shared Sub WhatToDoWithMyOtherGameObjectNowThatItIsCreated (
_gameObject As GameObject
)
public:
static void WhatToDoWithMyOtherGameObjectNowThatItIsCreated(
GameObject^ _gameObject
)
static member WhatToDoWithMyOtherGameObjectNowThatItIsCreated :
_gameObject : GameObject -> unit
Parameters
- _gameObject
- Type: GameObject
The gameobject that was created
See Also