![]() | ASL_ObjectCollider Methods |
The ASL_ObjectCollider type exposes the following members.
Name | Description | |
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![]() | ASL_OnCollisionEnter |
Sets the callback function for the ASL_ObjectCollider OnCollisionEnter. This does NOT claim the object.
Only a single callback function is stored at a time.
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![]() | ASL_OnCollisionExit |
Sets the callback function for the ASL_ObjectCollider OnCollisionExit. This does NOT claim the object.
Only a single callback function is stored at a time.
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![]() | ASL_OnTriggerEnter |
Sets the callback function for the ASL_ObjectCollider OnTriggerEnter. This does NOT claim the object.
Only a single callback function is stored at a time.
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![]() | ASL_OnTriggerExit |
Sets the callback function for the ASL_ObjectCollider OnTriggerExit. This does NOT claim the object.
Only a single callback function is stored at a time.
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![]() | ASL_OnTriggerStay |
Sets the callback function for the ASL_ObjectCollider OnTriggerStay. This does NOT claim the object.
Only a single callback function is stored at a time.
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![]() | OnCollisionEnter |
Called when object enters the collision of another object. Only exicutes the callback function if this client is the PhysicsMaster.
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![]() | OnCollisionExit |
Called when object exits the collision of another object. Only exicutes the callback function if this client is the PhysicsMaster.
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![]() | OnTriggerEnter |
Called when object enters a trigger. Only exicutes the callback function if this client is the PhysicsMaster.
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![]() | OnTriggerExit |
Called when object exits a trigger. Only exicutes the callback function if this client is the PhysicsMaster.
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![]() | OnTriggerStay |
Called when object stays in a trigger. Only exicutes the callback function if this client is the PhysicsMaster.
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![]() | Start |