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SetCallback_ExampleEndOfDeletionCallback Method

OpFunction's callback : DeleteObject To add the very last existing position to the set, and to check if all objcest in the current iteration have finished the process (been deleted), If yes, spawns a new set of objects with the new settings.

Namespace:  SimpleDemos
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
private void EndOfDeletionCallback(
	GameObject _object
)

Parameters

_object
Type: GameObject

[Missing <param name="_object"/> documentation for "M:SimpleDemos.SetCallback_Example.EndOfDeletionCallback(UnityEngine.GameObject)"]

See Also