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QuickConnect Fields

The QuickConnect type exposes the following members.

Fields
  NameDescription
Public fieldm_RoomName
The name of the room that players should automatically join
Public fieldm_StartingScene
The name of the scene to be loaded after everyone is connected and ready
Public fieldStatic memberm_StaticQuickStart
Flag used to determine if QuickStart is being used or not.
Public fieldStatic memberm_StaticRoomName
The static room name - used to pass to other classes without having to have an instance to this class
Public fieldStatic memberm_StaticStartingScene
The static name of the scene to be loaded after everyone is connected and ready - used to pass to other classes without having to have an instance to this class
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