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QuickConnect Class

Class used to quickly connect to a match for testing proposes
Inheritance Hierarchy
SystemObject
  Object
    Component
      Behaviour
        MonoBehaviour
          ASLQuickConnect

Namespace:  ASL
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public class QuickConnect : MonoBehaviour

The QuickConnect type exposes the following members.

Constructors
  NameDescription
Private methodStatic memberQuickConnect
Public methodQuickConnect
Initializes a new instance of the QuickConnect class
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Methods
  NameDescription
Private methodAwake
Called upon script load, it switches our scene to the LobbyScene, which then, using this class's static variables, determines what to do next
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Fields
  NameDescription
Public fieldm_RoomName
The name of the room that players should automatically join
Public fieldm_StartingScene
The name of the scene to be loaded after everyone is connected and ready
Public fieldStatic memberm_StaticQuickStart
Flag used to determine if QuickStart is being used or not.
Public fieldStatic memberm_StaticRoomName
The static room name - used to pass to other classes without having to have an instance to this class
Public fieldStatic memberm_StaticStartingScene
The static name of the scene to be loaded after everyone is connected and ready - used to pass to other classes without having to have an instance to this class
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See Also

Reference