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TransformObjectViaLocalSpace_ExampleRotationAxis Enumeration

The rotation axis to be used when rotating our object. All of these values are generated by their respective positions in m_RotateToAmount and m_AdditiveRotateAmount The custom option uses all 4 (x, y, z and w) to create the rotation axis

Namespace:  SimpleDemos
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public enum RotationAxis
Members
  Member nameValueDescription
x0The x axis
y1The y axis
z2The z axis
custom3 Use all 4 values of our quaternion to create our rotation axis
See Also