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ARWorldOriginExampleController Fields

The ARWorldOriginExampleController type exposes the following members.

Fields
  NameDescription
Private fieldStatic memberm_Controller
Singleton for this class so that functions can be called after objects and cloud anchors are created using the same parameter they were created with
Private fieldm_CurrentlySpawningCloudAnchor
Flag indicating if we are currently spawning a cloud anchor - 1 user should only spawn 1 cloud anchor at a time
Public fieldm_DisplayInformation
Text that displays scene information to the user
Private fieldm_LastValidPose
Gets the hit position where the user touched the screen to help record where the object is verses where the user tapped
Public fieldm_NormalCloudAnchorObject
GameObject that represents a cloud anchor object (will be placed where the cloud anchor is)
Public fieldm_ObjectToSpawnDropDown
Determines which object to spawn: Cloud Anchor or normal sphere
Private fieldm_SpawnedSphere
GameObject that represents a cloud anchor object (will be placed where the cloud anchor is)
Public fieldm_SubmitButton
Button for submitting coordinates
Public fieldm_WorldOriginCloudAnchorObject
GameObject that represents the world origin cloud anchor (will be placed on where the world origin is)
Private fieldm_WorldOriginInitilized
Flag indicating if the world origin has been initialized or not - it should only be set once
Public fieldm_XInput
Input Box for X value
Public fieldm_YInput
Input Box for Y value
Public fieldm_ZInput
Input Box for Z value
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See Also