| ARWorldOriginExampleControllerm_SpawnedSphere Field |
GameObject that represents a cloud anchor object (will be placed where the cloud anchor is)
Namespace:
SimpleDemos
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax private GameObject m_SpawnedSphere
Private m_SpawnedSphere As GameObject
private:
GameObject^ m_SpawnedSphere
val mutable private m_SpawnedSphere: GameObject
Field Value
Type:
GameObjectSee Also