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ARObjectSync_ExampleSpawnWorldOrigin Method

Spawns the world origin cloud anchor after the world origin object visualizer has been created (blue cube)

Namespace:  SimpleDemos
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
private static void SpawnWorldOrigin(
	GameObject _worldOriginVisualizationObject
)

Parameters

_worldOriginVisualizationObject
Type: GameObject
The game object that represents the world origin
See Also