![]() | SceneLoader Methods |
The GameLiftManagerSceneLoader type exposes the following members.
Name | Description | |
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![]() | AsyncSceneLoader |
Asynchronously loads a scene and once loaded, informs everyone else that this user is ready to go into the newly loaded scene
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![]() | LaunchScene |
Changes the AllPlayersLoaded flag to true
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![]() | LoadScene |
Used when a user sends a packet to change scenes
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