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GameLiftManagerSceneLoader Class

Internal class used to help transition between scenes for all users
Inheritance Hierarchy
SystemObject
  ASLGameLiftManagerSceneLoader

Namespace:  ASL
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
private class SceneLoader

The GameLiftManagerSceneLoader type exposes the following members.

Constructors
  NameDescription
Public methodGameLiftManagerSceneLoader
Initializes a new instance of the GameLiftManagerSceneLoader class
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Methods
  NameDescription
Private methodAsyncSceneLoader
Asynchronously loads a scene and once loaded, informs everyone else that this user is ready to go into the newly loaded scene
Public methodLaunchScene
Changes the AllPlayersLoaded flag to true
Public methodLoadScene
Used when a user sends a packet to change scenes
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Fields
  NameDescription
Public fieldm_AllPlayersLoaded
Flag indicating that all players are finished loading, triggering the scene activation
Private fieldm_Loaded
Local flag indicating this user has loaded, allowing them to send a packet to the RT server to communicate with others that they are ready
Private fieldm_LoadingProgressTest
Text used to indicate how the loading progress is coming along
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See Also

Reference