![]() | GameLiftManagerSceneLoader Class |
Namespace: ASL
The GameLiftManagerSceneLoader type exposes the following members.
Name | Description | |
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![]() | GameLiftManagerSceneLoader | Initializes a new instance of the GameLiftManagerSceneLoader class |
Name | Description | |
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![]() | AsyncSceneLoader |
Asynchronously loads a scene and once loaded, informs everyone else that this user is ready to go into the newly loaded scene
|
![]() | LaunchScene |
Changes the AllPlayersLoaded flag to true
|
![]() | LoadScene |
Used when a user sends a packet to change scenes
|
Name | Description | |
---|---|---|
![]() | m_AllPlayersLoaded | Flag indicating that all players are finished loading, triggering the scene activation |
![]() | m_Loaded | Local flag indicating this user has loaded, allowing them to send a packet to the RT server to communicate with others that they are ready |
![]() | m_LoadingProgressTest | Text used to indicate how the loading progress is coming along |