| GameLiftManagerSceneLoaderAsyncSceneLoader Method |
Asynchronously loads a scene and once loaded, informs everyone else that this user is ready to go into the newly loaded scene
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax private IEnumerator AsyncSceneLoader(
string _sceneName,
string _callbackId
)
Private Function AsyncSceneLoader (
_sceneName As String,
_callbackId As String
) As IEnumerator
private:
IEnumerator^ AsyncSceneLoader(
String^ _sceneName,
String^ _callbackId
)
private member AsyncSceneLoader :
_sceneName : string *
_callbackId : string -> IEnumerator
Parameters
- _sceneName
- Type: SystemString
The name of the scene to be loaded - _callbackId
- Type: SystemString
The callback id for a specific OpFunction callback
Return Value
Type:
IEnumeratorNull while loading
See Also