| GameLiftManagerSceneLoaderm_Loaded Field |
Local flag indicating this user has loaded, allowing them to send a packet to the RT server to communicate with others that they are ready
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax Private m_Loaded As Boolean
val mutable private m_Loaded: bool
Field Value
Type:
BooleanSee Also