| GameLiftManagerSceneLoaderm_AllPlayersLoaded Field |
Flag indicating that all players are finished loading, triggering the scene activation
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public bool m_AllPlayersLoaded
Public m_AllPlayersLoaded As Boolean
public:
bool m_AllPlayersLoaded
val mutable m_AllPlayersLoaded: bool
Field Value
Type:
BooleanSee Also