![]() | SceneLoader Fields |
The GameLiftManagerSceneLoader type exposes the following members.
Name | Description | |
---|---|---|
![]() | m_AllPlayersLoaded | Flag indicating that all players are finished loading, triggering the scene activation |
![]() | m_Loaded | Local flag indicating this user has loaded, allowing them to send a packet to the RT server to communicate with others that they are ready |
![]() | m_LoadingProgressTest | Text used to indicate how the loading progress is coming along |