SceneLoader Fields |
The GameLiftManagerSceneLoader type exposes the following members.
| Name | Description | |
|---|---|---|
| m_AllPlayersLoaded | Flag indicating that all players are finished loading, triggering the scene activation | |
| m_Loaded | Local flag indicating this user has loaded, allowing them to send a packet to the RT server to communicate with others that they are ready | |
| m_LoadingProgressTest | Text used to indicate how the loading progress is coming along |