| GameLiftManagerQForMainThreadT1, T2, T3, T4 Method (ActionT1, T2, T3, T4, T1, T2, T3, T4) |
Queue a function to be called on the Unity thread that contains 4 parameters
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax private void QForMainThread<T1, T2, T3, T4>(
Action<T1, T2, T3, T4> fn,
T1 p1,
T2 p2,
T3 p3,
T4 p4
)
Private Sub QForMainThread(Of T1, T2, T3, T4) (
fn As Action(Of T1, T2, T3, T4),
p1 As T1,
p2 As T2,
p3 As T3,
p4 As T4
)
private:
generic<typename T1, typename T2, typename T3, typename T4>
void QForMainThread(
Action<T1, T2, T3, T4>^ fn,
T1 p1,
T2 p2,
T3 p3,
T4 p4
)
private member QForMainThread :
fn : Action<'T1, 'T2, 'T3, 'T4> *
p1 : 'T1 *
p2 : 'T2 *
p3 : 'T3 *
p4 : 'T4 -> unit
Parameters
- fn
- Type: SystemActionT1, T2, T3, T4
The name of the function to be called - p1
- Type: T1
The first parameter of the function to be called - p2
- Type: T2
The second parameter of the function to be called - p3
- Type: T3
The third parameter of the function to be called - p4
- Type: T4
The fourth parameter of the function to be called
Type Parameters
- T1
- The type of function to be called
- T2
- The type of function to be called
- T3
- The type of function to be called
- T4
- The type of function to be called
See Also