| GameLiftManagerQForMainThreadT1, T2, T3, T4, T5, T6 Method (ActionT1, T2, T3, T4, T5, T6, T1, T2, T3, T4, T5, T6) |
Queue a function to be called on the Unity thread that contains 6 parameters
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax private void QForMainThread<T1, T2, T3, T4, T5, T6>(
Action<T1, T2, T3, T4, T5, T6> fn,
T1 p1,
T2 p2,
T3 p3,
T4 p4,
T5 p5,
T6 p6
)
Private Sub QForMainThread(Of T1, T2, T3, T4, T5, T6) (
fn As Action(Of T1, T2, T3, T4, T5, T6),
p1 As T1,
p2 As T2,
p3 As T3,
p4 As T4,
p5 As T5,
p6 As T6
)
private:
generic<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
void QForMainThread(
Action<T1, T2, T3, T4, T5, T6>^ fn,
T1 p1,
T2 p2,
T3 p3,
T4 p4,
T5 p5,
T6 p6
)
private member QForMainThread :
fn : Action<'T1, 'T2, 'T3, 'T4, 'T5, 'T6> *
p1 : 'T1 *
p2 : 'T2 *
p3 : 'T3 *
p4 : 'T4 *
p5 : 'T5 *
p6 : 'T6 -> unit
Parameters
- fn
- Type: SystemActionT1, T2, T3, T4, T5, T6
The name of the function to be called - p1
- Type: T1
The first parameter of the function to be called - p2
- Type: T2
The second parameter of the function to be called - p3
- Type: T3
The third parameter of the function to be called - p4
- Type: T4
The fourth parameter of the function to be called - p5
- Type: T5
The fifth parameter of the function to be called - p6
- Type: T6
The sixth parameter of the function to be called
Type Parameters
- T1
- The type of function to be called
- T2
- The type of function to be called
- T3
- The type of function to be called
- T4
- The type of function to be called
- T5
- The type of function to be called
- T6
- The type of function to be called
See Also