| GameLiftManagerQForMainThreadT1, T2, T3 Method (ActionT1, T2, T3, T1, T2, T3) |
Queue a function to be called on the Unity thread that contains 3 parameters
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax private void QForMainThread<T1, T2, T3>(
Action<T1, T2, T3> fn,
T1 p1,
T2 p2,
T3 p3
)
Private Sub QForMainThread(Of T1, T2, T3) (
fn As Action(Of T1, T2, T3),
p1 As T1,
p2 As T2,
p3 As T3
)
private:
generic<typename T1, typename T2, typename T3>
void QForMainThread(
Action<T1, T2, T3>^ fn,
T1 p1,
T2 p2,
T3 p3
)
private member QForMainThread :
fn : Action<'T1, 'T2, 'T3> *
p1 : 'T1 *
p2 : 'T2 *
p3 : 'T3 -> unit
Parameters
- fn
- Type: SystemActionT1, T2, T3
The name of the function to be called - p1
- Type: T1
The first parameter of the function to be called - p2
- Type: T2
The second parameter of the function to be called - p3
- Type: T3
The third parameter of the function to be called
Type Parameters
- T1
- The type of function to be called
- T2
- The type of function to be called
- T3
- The type of function to be called
See Also