|  | GameLiftManagerQForMainThreadT1, T2, T3 Method (ActionT1, T2, T3, T1, T2, T3) | 
 
            Queue a function to be called on the Unity thread that contains 3 parameters
            
 
    Namespace: 
   ASL
    Assembly:
   Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
 Syntax
Syntaxprivate void QForMainThread<T1, T2, T3>(
	Action<T1, T2, T3> fn,
	T1 p1,
	T2 p2,
	T3 p3
)
Private Sub QForMainThread(Of T1, T2, T3) ( 
	fn As Action(Of T1, T2, T3),
	p1 As T1,
	p2 As T2,
	p3 As T3
)
private:
generic<typename T1, typename T2, typename T3>
void QForMainThread(
	Action<T1, T2, T3>^ fn, 
	T1 p1, 
	T2 p2, 
	T3 p3
)
private member QForMainThread : 
        fn : Action<'T1, 'T2, 'T3> * 
        p1 : 'T1 * 
        p2 : 'T2 * 
        p3 : 'T3 -> unit 
Parameters
- fn
- Type: SystemActionT1, T2, T3
 The name of the function to be called
- p1
- Type: T1
 The first parameter of the function to be called
- p2
- Type: T2
 The second parameter of the function to be called
- p3
- Type: T3
 The third parameter of the function to be called
Type Parameters
- T1
- The type of function to be called
- T2
- The type of function to be called
- T3
- The type of function to be called
 See Also
See Also