| GameLiftManagerGameControllerm_PauseText Field |
The pause text that is shown while waiting for objects to be synced
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax private GameObject m_PauseText
Private m_PauseText As GameObject
private:
GameObject^ m_PauseText
val mutable private m_PauseText: GameObject
Field Value
Type:
GameObjectSee Also