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ASLHelperInstantiateASLObject Method

Overload List
  NameDescription
Public methodStatic memberCode exampleInstantiateASLObject(PrimitiveType, Vector3, Quaternion)
Create an ASL Object
Public methodStatic memberCode exampleInstantiateASLObject(String, Vector3, Quaternion)
Create an ASL Object - make sure the prefab you are using to create this ASLObject with does NOT already have an ASL script attached to it and that it exists on all user's devices (that it can be found on all devices)
Public methodStatic memberCode exampleInstantiateASLObject(PrimitiveType, Vector3, Quaternion, String)
Create an ASL Object
Public methodStatic memberCode exampleInstantiateASLObject(String, Vector3, Quaternion, String)
Create an ASL Object - make sure the prefab you are using to create this ASLObject with does NOT already have an ASL script attached to it and that it exists on all user's devices (that it can be found on all devices)
Public methodStatic memberCode exampleInstantiateASLObject(PrimitiveType, Vector3, Quaternion, String, String)
Create an ASL Object
Public methodStatic memberCode exampleInstantiateASLObject(String, Vector3, Quaternion, String, String)
Create an ASL Object - make sure the prefab you are using to create this ASLObject with does NOT already have an ASL script attached to it and that it exists on all user's devices (that it can be found on all devices)
Public methodStatic memberCode exampleInstantiateASLObject(PrimitiveType, Vector3, Quaternion, String, String, ASLObjectASLGameObjectCreatedCallback)
Create an ASL Object
Public methodStatic memberCode exampleInstantiateASLObject(String, Vector3, Quaternion, String, String, ASLObjectASLGameObjectCreatedCallback)
Create an ASL Object - make sure the prefab you are using to create this ASLObject with does NOT already have an ASL script attached to it and that it exists on all user's devices (that it can be found on all devices)
Public methodStatic memberCode exampleInstantiateASLObject(PrimitiveType, Vector3, Quaternion, String, String, ASLObjectASLGameObjectCreatedCallback, ASLObjectClaimCancelledRecoveryCallback)
Create an ASL Object
Public methodStatic memberCode exampleInstantiateASLObject(String, Vector3, Quaternion, String, String, ASLObjectASLGameObjectCreatedCallback, ASLObjectClaimCancelledRecoveryCallback)
Create an ASL Object - make sure the prefab you are using to create this ASLObject with does NOT already have an ASL script attached to it and that it exists on all user's devices (that it can be found on all devices)
Public methodStatic memberCode exampleInstantiateASLObject(PrimitiveType, Vector3, Quaternion, String, String, ASLObjectASLGameObjectCreatedCallback, ASLObjectClaimCancelledRecoveryCallback, ASLObjectFloatCallback)
Create an ASL Object
Public methodStatic memberCode exampleInstantiateASLObject(String, Vector3, Quaternion, String, String, ASLObjectASLGameObjectCreatedCallback, ASLObjectClaimCancelledRecoveryCallback, ASLObjectFloatCallback)
Create an ASL Object - make sure the prefab you are using to create this ASLObject with does NOT already have an ASL script attached to it and that it exists on all user's devices (that it can be found on all devices)
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