  | ASL_AutonomousObjectHandlerInstantiateAutonomousObject Method (GameObject) | 
 
            Instatiates an ASL_AutonomousObject based on prefab. The caller of this function will be set to the owner of the instatiated ASL_AutonomousObject.
            The object is created using the prefab's transform.
            
 
    Namespace: 
   ASL
    Assembly:
   Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxpublic void InstantiateAutonomousObject(
	GameObject prefab
)
Public Sub InstantiateAutonomousObject ( 
	prefab As GameObject
)
public:
void InstantiateAutonomousObject(
	GameObject^ prefab
)
member InstantiateAutonomousObject : 
        prefab : GameObject -> unit 
Parameters
- prefab
 - Type: GameObject
Prefab of GameObject to be instatiated. prefab MUST be located in Resources/MyPrefabs. 
See Also