| ARWorldOriginExampleControllerSpawnSphere Method |
The create object call back for the normal spheres - used to inform the user the sphere was created and to scale it down so it matches the size of the other objects
Namespace:
SimpleDemos
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public static void SpawnSphere(
GameObject _sphere
)
Public Shared Sub SpawnSphere (
_sphere As GameObject
)
public:
static void SpawnSphere(
GameObject^ _sphere
)
static member SpawnSphere :
_sphere : GameObject -> unit
Parameters
- _sphere
- Type: GameObject
The game object that was just created
See Also