| GameLiftManagerLobbyManagerAddPlayerToMatch Method |
Adds a player to the match
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public void AddPlayerToMatch(
DataReceivedEventArgs _packet
)
Public Sub AddPlayerToMatch (
_packet As DataReceivedEventArgs
)
public:
void AddPlayerToMatch(
DataReceivedEventArgs^ _packet
)
member AddPlayerToMatch :
_packet : DataReceivedEventArgs -> unit
Parameters
- _packet
- Type: DataReceivedEventArgs
The packet containing new player info
See Also