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GameLiftManagerLobbyManagerPlayerJoinedMatch Method

Is called when a player joins the match

Namespace:  ASL
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public void PlayerJoinedMatch(
	DataReceivedEventArgs _packet
)

Parameters

_packet
Type: DataReceivedEventArgs
The packet containing information about the server
See Also