| GameLiftManagerLobbyManagerPlayerJoinedMatch Method |
Is called when a player joins the match
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public void PlayerJoinedMatch(
DataReceivedEventArgs _packet
)
Public Sub PlayerJoinedMatch (
_packet As DataReceivedEventArgs
)
public:
void PlayerJoinedMatch(
DataReceivedEventArgs^ _packet
)
member PlayerJoinedMatch :
_packet : DataReceivedEventArgs -> unit
Parameters
- _packet
- Type: DataReceivedEventArgs
The packet containing information about the server
See Also