| GameLiftManagerLobbyManagerGetAvailableScenes Method |
Gets the available scenes that the user can host. Due to limitations on Unity's end, this function is only useful if it is being called inside the editor.
In order to see your scene when running an EXE version, you must edit the AvailableScenes dropdown menu to include (or exclude) the scenes you want.
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax private void GetAvailableScenes()
Private Sub GetAvailableScenes
private:
void GetAvailableScenes()
private member GetAvailableScenes : unit -> unit
See Also