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GameLiftManagerLobbyManagerActionConnectToServer Method

Connects this user to a GameLift sever

Namespace:  ASL
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
private void ActionConnectToServer(
	string _dnsName,
	int _port,
	string _tokenUID,
	string _gameName,
	string _gameSessionId,
	string _sceneName
)

Parameters

_dnsName
Type: SystemString
The DNS name to connect to
_port
Type: SystemInt32
The port to connect to
_tokenUID
Type: SystemString
The unique token, used on GameLift's end to create matches
_gameName
Type: SystemString
The name of the game the user created or joined
_gameSessionId
Type: SystemString
The game session id the user created or joined
_sceneName
Type: SystemString
The name of the next scene to load after all players are connected and ready
See Also