| ASLObjectSendAndSetObjectColor Method |
Send and sets this objects color for the user who called this function and for all other players
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public void SendAndSetObjectColor(
Color _myColor,
Color _opponentsColor,
GameLiftManagerOpFunctionCallback callback = null
)
Public Sub SendAndSetObjectColor (
_myColor As Color,
_opponentsColor As Color,
Optional callback As GameLiftManagerOpFunctionCallback = Nothing
)
public:
void SendAndSetObjectColor(
Color _myColor,
Color _opponentsColor,
GameLiftManagerOpFunctionCallback^ callback = nullptr
)
member SendAndSetObjectColor :
_myColor : Color *
_opponentsColor : Color *
?callback : GameLiftManagerOpFunctionCallback
(* Defaults:
let _callback = defaultArg callback null
*)
-> unit
Parameters
- _myColor
- Type: Color
The color to be set for the user who called this function - _opponentsColor
- Type: Color
The color to be set for everyone who did not call this function (everyone else) - callback (Optional)
- Type: ASLGameLiftManagerOpFunctionCallback
The optional callback function for OpFunction
Examples void SomeFunction()
{
gameobject.GetComponent<ASL.ASLObject>().SendAndSetClaim(() =>
{
gameobject.GetComponent<ASL.ASLObject>().SendAndSetObjectColor(new Color(0, 0, 0, 1), new Color(1, 1, 1, 1));
});
}
See Also