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ASLObject_LocallySetID Method

This function should NOT be called by the user as it will only update the local player, it will not update all players. Set the unique ID of this object. This function is used when an incoming packet from the relay server needs to update the id of this object, this happens when the object is created.

Namespace:  ASL
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public void _LocallySetID(
	string _id
)

Parameters

_id
Type: SystemString
The new id
See Also