  | ASLObject_LocallySetID Method  | 
 
            This function should NOT be called by the user as it will only update the local player, it will not update all players. Set the unique ID of this object. 
            This function is used when an incoming packet from the relay server needs to update the id of this object, this happens when the object is created. 
            
 
    Namespace: 
   ASL
    Assembly:
   Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxpublic void _LocallySetID(
	string _id
)
Public Sub _LocallySetID ( 
	_id As String
)
public:
void _LocallySetID(
	String^ _id
)
member _LocallySetID : 
        _id : string -> unit 
Parameters
- _id
 - Type: SystemString
The new id 
See Also