| ASLObject_LocallySetID Method |
This function should NOT be called by the user as it will only update the local player, it will not update all players. Set the unique ID of this object.
This function is used when an incoming packet from the relay server needs to update the id of this object, this happens when the object is created.
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public void _LocallySetID(
string _id
)
Public Sub _LocallySetID (
_id As String
)
public:
void _LocallySetID(
String^ _id
)
member _LocallySetID :
_id : string -> unit
Parameters
- _id
- Type: SystemString
The new id
See Also