| ASLObjectSendAndIncrementLocalScale Method |
Send and add to the local scale of this object for all users
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public void SendAndIncrementLocalScale(
Vector3? _localScale,
GameLiftManagerOpFunctionCallback callback = null
)
Public Sub SendAndIncrementLocalScale (
_localScale As Vector3?,
Optional callback As GameLiftManagerOpFunctionCallback = Nothing
)
public:
void SendAndIncrementLocalScale(
Nullable<Vector3> _localScale,
GameLiftManagerOpFunctionCallback^ callback = nullptr
)
member SendAndIncrementLocalScale :
_localScale : Nullable<Vector3> *
?callback : GameLiftManagerOpFunctionCallback
(* Defaults:
let _callback = defaultArg callback null
*)
-> unit
Parameters
- _localScale
- Type: SystemNullableVector3
The value that will be added to local scale of this object - callback (Optional)
- Type: ASLGameLiftManagerOpFunctionCallback
The optional callback function for OpFunction
Examples void SomeFunction()
{
gameobject.GetComponent<ASL.ASLObject>().SendAndSetClaim(() =>
{
gameobject.GetComponent<ASL.ASLObject>().SendAndIncrementLocalScale(new Vector3(.5, 2, .5));
});
}
See Also