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ASLObjectSendAndSetWorldPosition Method

Sends and sets the world position for this object for all users

Namespace:  ASL
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public void SendAndSetWorldPosition(
	Vector3? _position,
	GameLiftManagerOpFunctionCallback callback = null
)

Parameters

_position
Type: SystemNullableVector3
The new world position for this object
callback (Optional)
Type: ASLGameLiftManagerOpFunctionCallback
The optional callback function for OpFunction
Examples
void SomeFunction()
{
    //Claim the object first
    gameobject.GetComponent<ASL.ASLObject>().SendAndSetClaim(() =>
    {
        //Send and then set (=) the world position. Note that the object does not move to this position until
        //it receives the packet from the server, even though it is the  caller of this function.
        gameobject.GetComponent<ASL.ASLObject>().SendAndSetWorldPosition(new Vector3(1, 2, 5));
    });
}
See Also