| ASLObject_LocallySetFloatCallback Method |
This function will only update the local player, not all players. Sets the float callback function for this object.
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public void _LocallySetFloatCallback(
ASLObjectFloatCallback _yourFloatFunction
)
Public Sub _LocallySetFloatCallback (
_yourFloatFunction As ASLObjectFloatCallback
)
public:
void _LocallySetFloatCallback(
ASLObjectFloatCallback^ _yourFloatFunction
)
member _LocallySetFloatCallback :
_yourFloatFunction : ASLObjectFloatCallback -> unit
Parameters
- _yourFloatFunction
- Type: ASLASLObjectFloatCallback
The function that will be used to perform an action whenever a user sends a float
Examples void Start()
{
gameobject.GetComponent<ASL.ASLObject>()._LocallySetFloatCallback(UserDefinedFunction)
}
public void UserDefinedFunction(string _id, float[] f)
{
playerHealth = f[0];
}
See Also