ASLObjectSendAndSetLocalPosition Method |
Namespace: ASL
public void SendAndSetLocalPosition( Vector3? _localPosition, GameLiftManagerOpFunctionCallback callback = null )
void SomeFunction() { //Claim the object first gameobject.GetComponent<ASL.ASLObject>().SendAndSetClaim(() => { //Send and then set (=) the new local position. Note that the object does not move to this position until //it receives the packet from the server, even though it is the caller of this function. gameobject.GetComponent<ASL.ASLObject>().SendAndSetLocalPosition(new Vector3(1, 2, 5)); }); }