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GameLiftManagerGameControllerSetAnchorID Method

Updates the Anchor Point of an ASL Object based upon its ID. The anchor point is used for AR applications. This function is triggered by a packet received from the relay server.

Namespace:  ASL
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public void SetAnchorID(
	DataReceivedEventArgs _packet
)

Parameters

_packet
Type: DataReceivedEventArgs
The packet from the relay server containing the ID of what ASL Object to modified and the object's new Anchor Point information
See Also