| GameLiftManagerGameControllerIncrementWorldScale Method |
Updates the world scale of an ASL Object based upon its ID by taking the value passed in and adding it to the current scale value
by setting its parent to null and then reassigning its parent after setting the scale you want it to have. This function
is triggered by a packet received from the relay server.
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public void IncrementWorldScale(
DataReceivedEventArgs _packet
)
Public Sub IncrementWorldScale (
_packet As DataReceivedEventArgs
)
public:
void IncrementWorldScale(
DataReceivedEventArgs^ _packet
)
member IncrementWorldScale :
_packet : DataReceivedEventArgs -> unit
Parameters
- _packet
- Type: DataReceivedEventArgs
The packet from the relay server containing the ID of what ASL Object to modified
and the Vector3 of the object's new scale
See Also