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GameLiftManagerGameControllerSetObjectID Method

Looks for and assigns any ASLObjects that do not have a unique ID yet. This ID is given through the relay server. This function is triggered by a packet received from the relay server. This function will keep the time scale at 0 until all ASL objects have a proper ID

Namespace:  ASL
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public void SetObjectID(
	DataReceivedEventArgs _packet
)

Parameters

_packet
Type: DataReceivedEventArgs
The packet containing the unique ID of an ASL Object
See Also