| GameLiftManagerGameControllerGetDataLengths Method |
The data lengths of each data piece in the byte array
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax private int[] GetDataLengths(
byte[] _payload,
int _dataCount
)
Private Function GetDataLengths (
_payload As Byte(),
_dataCount As Integer
) As Integer()
private:
array<int>^ GetDataLengths(
array<unsigned char>^ _payload,
int _dataCount
)
private member GetDataLengths :
_payload : byte[] *
_dataCount : int -> int[]
Parameters
- _payload
- Type: SystemByte
The byte array to be used - _dataCount
- Type: SystemInt32
How many pieces of data there are
Return Value
Type:
Int32[Missing <returns> documentation for "M:ASL.GameLiftManager.GameController.GetDataLengths(System.Byte[],System.Int32)"]
See Also