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GameLiftManagerGameControllerIncrementWorldPosition Method

Updates the world transform of an ASL Object based upon its ID by taking the value passed and adding it to the current localPosition value. This function is triggered by a packet received from the relay server.

Namespace:  ASL
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public void IncrementWorldPosition(
	DataReceivedEventArgs _packet
)

Parameters

_packet
Type: DataReceivedEventArgs
The packet from the relay server containing the ID of what ASL Object to modified and the Vector3 of the object's new position
See Also