| GameLiftManagerGameControllerIncrementLocalScale Method |
Updates the local scale of an ASL Object based upon its ID by taking the value passed in and adding it to the current localScale value.
This function is triggered by a packet received from the relay server.
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public void IncrementLocalScale(
DataReceivedEventArgs _packet
)
Public Sub IncrementLocalScale (
_packet As DataReceivedEventArgs
)
public:
void IncrementLocalScale(
DataReceivedEventArgs^ _packet
)
member IncrementLocalScale :
_packet : DataReceivedEventArgs -> unit
Parameters
- _packet
- Type: DataReceivedEventArgs
The packet from the relay server containing the ID of what ASL Object to modified
and the Vector3 of the object's new scale
See Also