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GameLiftManagerGameControllerRejectClaim Method

Reject a player's claim request on an ASL Object. This function is triggered by a packet received from the relay server.

Namespace:  ASL
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public void RejectClaim(
	DataReceivedEventArgs _packet
)

Parameters

_packet
Type: DataReceivedEventArgs
The packet containing the id of the object that a player wanted to claim
See Also