| GameLiftManagerGameControllerRejectClaim Method |
Reject a player's claim request on an ASL Object. This function is triggered by a packet received from the relay server.
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public void RejectClaim(
DataReceivedEventArgs _packet
)
Public Sub RejectClaim (
_packet As DataReceivedEventArgs
)
public:
void RejectClaim(
DataReceivedEventArgs^ _packet
)
member RejectClaim :
_packet : DataReceivedEventArgs -> unit
Parameters
- _packet
- Type: DataReceivedEventArgs
The packet containing the id of the object that a player wanted to claim
See Also