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GameLiftManagerGameControllerSetParent Method

Sets an object's parent based upon that object's ID or name. Preferably ID as it's a lot faster

Namespace:  ASL
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
private void SetParent(
	GameObject _myObject,
	string _parentID
)

Parameters

_myObject
Type: GameObject
The object that needs a parent assigned to it
_parentID
Type: SystemString
The id of the parent to be assigned, or the name of the parent if the parent is not an ASL object
See Also