| GameLiftManagerGameControllerReleaseClaimedObject Method |
Releases an object so another user can claim it. This function will also call this object's release function if it exists.
This function is triggered by a packet received from the relay server.
Namespace:
ASL
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax public void ReleaseClaimedObject(
DataReceivedEventArgs _packet
)
Public Sub ReleaseClaimedObject (
_packet As DataReceivedEventArgs
)
public:
void ReleaseClaimedObject(
DataReceivedEventArgs^ _packet
)
member ReleaseClaimedObject :
_packet : DataReceivedEventArgs -> unit
Parameters
- _packet
- Type: DataReceivedEventArgs
The packet containing the id of the object that another player wants to claim
See Also